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# 173 06-02-2003 , 07:11 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
cb8rwh.... I have a kinda wired way of starting a model.. I use nurbs primatives or nurbs curves and shape it a close as I can to the object I want to model

Once I have the shape and proportions, I convert the nurbs into polys. Than its just a matter of tweaking and pulling to start adding the details.... I add detail by switching back and forth between polys and sub-d. Sub-ds are a loy easier to pull than the vertices on a poly=)... Hope that helps

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb