Thread: P51d
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# 151 03-11-2011 , 01:59 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
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yep I do that. I know you can set the snapping tolerance down but the new tool still acts wonky and I do not like that I can pull a vert through other verts it creates problems. So I prefer the way the original split poly works and in more then 10 years of using Maya I never had a single problem with split poly!

So with all the other MAJOR problems in Maya 2012 why for the life of me they chose to tinker with split poly instead of worrying about things like maya not being able to open the render window, or uv text editor window, or other windows, or maya deciding to stop refreshing the display, or maya dropping your active tool when autosave kicks in, which in tern corrupts the history stack, and crashes maya, or .... and the list goes on and on!


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675