Hi all, I'm new to Maya and I have terrific problems texturing the building that I have modeled for hours (see attachments). I tried many techniques, assigning textures with lambert shader, planar mapping and creating UV's. Texturing, UV's, mapping! This is completely a dark book for me. I watched tons of video tutorials, read tons of written tutorial but all are handling just only how to texture a cube or a sphere but not how to texture complexe buildings. The other one I found they were not explaining step by step how and what kind of texturing I should apply. The second attachments describe briefly what I want to do. Somebody that can point me to the right direction? Or maybe recording a short video tutorial? I could also send the Maya file if somebody want to try first. At the moment I'm completely lost and not motivated anymore: I don't want to build only gray buildings! Due to a game restriction I can only use lambert or phong shaders. It would be great if somebody can point me in the right direction or give me some good hints. Would be very appreciated Many thanks in advance. Cheers, Lecra