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# 9 23-11-2011 , 01:53 PM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
Here you go I knocked this up with nCloth acting as the rigid bodies

test1800 - YouTube

You'll see intersecting geo because I have the quality of self collisions set way way down. Did not want to spend to long simulating this bugger.

BTW the sphere that crashes through the wall has no dynamic proprieties whatsoever it's not a passive colder. The wall itself is an ncloth object and it's the only dynamic object in the scene lol just to mess with your head a bit user added image

Dave user added image


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