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# 1 02-12-2011 , 10:02 PM
Registered User
Join Date: Dec 2011
Posts: 12

basic extrude question: face(s) left behind?

hi all

basic question here: why does maya leave behind faces when I extrude down into an object?

see reference attached

and if that's the correct behavior, what's the best method to "extrude out" pieces such as I'm trying to do?

thanks!
LML

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