yep what B said. You need to combine and attach all the separate poly surfaces and then you may need to add some support edges to hold the corners. Also the three poly surfaces along the top are a bit dense.
If you have only been using maya for two weeks I would recommend following a couple tutorials. Maybe a little simpler then modeling a car straight out of the box, unless you have used some similar 3D apps.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675