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# 11 08-12-2011 , 05:06 AM
PixalZA's Avatar
Lifetime Member
Join Date: May 2011
Location: Riyadh, Saudi Arabia
Posts: 525
"Then AND THIS IS VERY IMPORTANT go to the poly plane creation node and drop down the create uv's box and set normalization off."
ctbram, I did not know this. I just used to adjust the uv to fill the full 0,0 to 1,1 range.