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# 6 08-12-2011 , 11:37 AM
SilverFeather's Avatar
Noober than noob
Join Date: Sep 2011
Posts: 520

Hey folks,

Running out of time, need a quick answer. hopefully u can. if not i wont be mad.

I am using mental ray lighting <indirect lighting>

How do I break a light link from a object of that light?

I have a particle emitter and of course it doesn't like it and renders out very dark.

NO time to composite layers. Can't I just break a light link to it some how???

Thanks!

If you do not want to see the shadow of an object, you can try:
Going to Material Attributes of the object that emits the shadow > Raytrace Options > Shadow attenuation and reduce it to zero.
Worked for me, but not sure what texture you are using. Mine was a Lambert.