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# 8 10-12-2011 , 02:57 AM
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Join Date: Dec 2011
Posts: 12
as an aside, all nurbs modelers change the smooth surfaces you see into polys to render, even in the viewports when you turn shading on

it's really about the modeling and editing process--do you need the accuracy of nurbs curves as you model? if not, modeling in polys will probably do you just fine. for rendering, its all poly when all is said and done