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# 9 26-12-2011 , 03:44 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
CGI

Increase the weight values for either the sub dermal or epidermal channels. That should increase the actual color saturation. Its just a bit of back and forth.

I dont think the eyes are actually that good in the original either if I were to be honest. The outer eye needs some sharp specular hi lite going on, try using a phong-e shader for this as I did in the tute. Also the free eyeball tute I did on here should help as well.

Will read the review shortly

cheers
Jay