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# 13 20-01-2012 , 11:35 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
What Dom is saying is that MR has an approximation editor that allows the user to do things like smooth mesh at render time and there is even a displacement approx option that you may want to apply to your model. I think its Windows>Rendering Editors>Mental Ray>Approx Editor. In the attributes for this node there are subdivision settings that will allow you to get rid of those nasty jagged edges.


- Genny
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