View Single Post
# 28 29-01-2012 , 03:56 AM
cgisoul's Avatar
Lifetime Member
Join Date: Apr 2011
Posts: 258
Thanks mate. Yeah, they both are very similar in their core functionality: sculpting.
But mud is still very behind, specially on the lack of brushes type and other functionality.
Mud is a no brainer really and I love the posing, weight tools and overall use.
I am very excited to see what Mud 2013 will bring to its users next. The two things I really hope to see is better performance and new retopo tools. I love the integration within Maya and Mud, very fluid.
Looking forward to see your painted mesh user added image


https://cgi.ink
https://www.mduque.com