Hey all, 1. I accidentally changed my Lamert1 to have a texture, so whenever I create a new poly like a sphere, it has that stupid texture. How do I change the Lambert1 back to the normal flat grey? 2. Whenever I open up a specific scene, my UV editor window pops up for no reason...any ideas? 3. I am projecting multiple UV's on a single object from differnt angles. How do I place all of these separate UV's next to eachother so I can just have one texture file instead of 5??? Every time I UV another angle, my previous UV is replaced by my most recent UV projection!! I just want all of them saved next to eachother so I can paint them all at once in a single file. Thanks so much in advance, Brady