how to make a path curve in the exect shape of a certain poligon scope?
hello everyone!
i'm trying to figure out how to do this: i made a chair poligon. now in reality this chair has a metal strip that goes around its scope. i'm trying to make it in maya by using nurbs extrude. the problem is this: i don't know how to make the basic path curve to be in the exect shape as the chair scope.
does anyone knows how to do that?
thanks guys!