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# 4 02-02-2012 , 07:53 PM
tweetytunes's Avatar
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Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
What I do:

1) Create "SurfaceShader"
2) Add a "Mib_amb_occlusion"
3) Place the "Mib_amb_occlusion" in to the out color of the "SurfaceShader"
4) Change the settings for your needs.
5) Apply the shadder to your items
6) Render using MR.

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