Major Motoko - Dominic Marco Style
My flat mate just got quite a good training kit and uses a image from Dominic Marco. Looking though his stuff I am lovin it. So I am going to give a character a shot in his style. Guy is very open to people using his work as jump off points. Anyway I`m going for a character a love - "Ghost in a Shells" Major MotoKo.
This is not so much a modelling project - more a final image one. The tut starts with a base mesh that gets tweaked to match what is needed then the details are added and posed. I will be using the base mesh but will be doing a lot of tweaking and every thing else to try and get this looking like the image. I have forgotten alot of the basics in alot of other areas of Maya - so a type of refreshers course so I can fin of my new Dinobot.