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# 5 28-02-2012 , 03:23 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
here you go andre...thank paldav for this one....really easy


cheers bullet, i found this hieght map on the net, then..
create a lambert - show connections ( so you can see the shading group node)
create a displacement node and drag it onto the group
connect the image to displacement
tick alpha is luminence then go daft with the alpha gain +150 offsett -80 : render in mental
when happy convert-displacement to polys.
__________________
free memory low..exception thrown


cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes