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# 10 12-03-2012 , 01:01 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
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Here are the wires Dave. Contour render apparently only works with polygons so no isolines get diplayed for the NURB's part. I went with 16x16 nurbs surfaces and 16x2 for the lofts and rounds. Mesh density is important when applying rounds to the trimmed surfaces or you will get visible seams.

I went with NURB's just because it was fast and easy. But in the end I will want the model to be all polys and unified. With this as a guide to model over it will be easier. For now though it works.

user added image user added image

The NURB's part consists of an inner and outer tube that has the holes trimmed, a loft from the outer to inner tube for each hole, and a round (.04) on the top of each hole. So there are two patches for each hole and two trimmed surfaces for the inner and outer tube.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 12-03-2012 at 03:52 PM.