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# 2 23-03-2012 , 06:54 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
The polygons losing their surface shader is a known issue with maya for a few versions now. The solution is to simply select the affected object and reassign the material to it.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675