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# 4 16-04-2012 , 01:45 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Okay, if you parent your cars to the wheel, I would create a control to act as your driver. Then key the wheel 0-360 degrees and using the driver control, say 0-360 as a new "wheel rotation" attribute.
Also key the cars 0 to negative 360 using the same driver. I think that should work, if that makes sense. Best thing to do is to experiment. If you have a question about how set driven keys works, feel free to ask.


-stwert

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