Thread: Tetris Musical
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# 2 16-04-2012 , 07:35 PM
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Join Date: Jun 2008
Location: Los Angeles, CA
Posts: 229
Next we have tallGuy:

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Like I said. Very simple geo. We're considering taking artistic license and making him only 3 blocks high instead of 4 to make him cuter, more proportional. Obviously the eyes aren't in at all, but what I'm really concerned about is how to rig him. I THINK I want a stretchy-skeleton to control a lattice deformer and then add to that some controls to stretch him sideways and wierd-ways as well, but I'm concerned about attaching eyes to him at that point, so I'm thinking about that now. I've with some success used the ParentToSurface script that uses follicles as attach points to hook some barnacles up to a zombie-fish, and could perhaps use that for the illustrious eyeball attachment, but that workflow had it's problems too... any feedback there would be great.


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Peter Srinivasan
Producer