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# 12 25-04-2012 , 05:26 AM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
Posts: 486
Hey GecT, just out of curiosity, you could use a displacement map for the "bumps" in the cloth and a bump map for the texture of the rug right?But if you were trying to save space, could you make the "bump" and the texture part of the same file? Or would you have to make two separate files to accommodate the difference of the texture? (as far as a texture for the cloth texture and a bump for the "bumps" in the rug its self)