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# 14 29-04-2012 , 02:58 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
I will add I use 2048 or 4096 texture resolutions for my UV maps and models assets in my game. I do not change any settings for display at all...as Jay said the default settiings will be fine.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes