Thanks stwert. I actually want to try both methods.
Edit: While experimenting with DOF I encountered something that at the time made me say WTF but after thinking about it, it actually makes sense. The plane I use has only 4 vertices. On on each corner. When all the vertices fell outside the camera far clipping plane, the plane did not appear in the render.
Last edited by PixalZA; 06-05-2012 at 04:38 PM.