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# 1 21-05-2012 , 11:36 PM
Registered User
Join Date: Feb 2012
Location: toluca lake california
Posts: 117

"Simple" Ghost image

Hey All,
I'm working on making a ghost in a haunted house image. It's a still in Maya messing around with various lighting and materials.

I was thinking of it using a surface shader so that it has the illusion of white, but I guess what would I start off with first? Or is this even the correct way to begin. I could use a plane, but should it be a nurb or?

Just a simple image really but having a glowing ghost would be more what I'd like to go for.

Any ideas? Mat X ok to use?