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# 1 25-05-2012 , 10:37 AM
djwaterman's Avatar
Registered User
Join Date: Nov 2011
Location: Sydney
Posts: 196

Normal Map definitions

I'm using Vray normal map channel and wondering what exactly is the difference between the types of Normal map options available.

Object space, tangent space, screen space and world space.

What means it?

Haven't found any good easy to understand definitions of what they are or why to use which type.