hey guys thought I'd share a couple of alphas that Ive done for personal use. They are ready to go and tweak as you will in the alpha modifier section of zbrush. the first one called 'Che' is a real skin texture from the main cheek area of the face. When I use it I modify it to my needs in zbrush. Here are the settings... RF (radial fade) = 16 and the contrast = 1.77 edit: for the blur setting, do as needed because if you are using SSS on a head model the bump will get softened in the render so I tend to keep mine fairly sharp 'ish' will post another shortly Jay