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# 3 07-06-2012 , 04:43 AM
Registered User
Join Date: Jun 2008
Location: Los Angeles, CA
Posts: 229
Yeah, could be a size thing. Another thing you might wanna do is cache/bake the simulation. That's often been the cause of discrepencies between normal renders and batch renders.

Also, you didn't ask for this, but the landing sequence looks a little weightless. Dunno if there's time to change anything, but giving their animations more weight could add a bit of polish. Smoke's rightfully more important to get right at the moment user added image


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Peter Srinivasan
Producer