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# 2 15-06-2012 , 11:36 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
Use Sculptris, a free sculpting app from Pixologic. Then, bring in the high-resolution geometry, model a low-resolution piece roughly following the high-resolution, then make a normal or displacement map between the two.

You can also use Mudbox or zBrush if you have access to them.


Imagination is more important than knowledge.