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# 6 18-06-2012 , 09:36 AM
Registered User
Join Date: Apr 2012
Posts: 32

Like Dom said, use the sin function. It doesn't even have to be a script, just add an expression. If you want it to animate up and down, try yourObject.translateY = sin(time);

doh! I failed at basic maths...thanks guys

ravedave I need it to be an infinite loop, so best using an expression I think..I try to move away from manual whenever I can