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# 13 26-06-2012 , 05:37 PM
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Join Date: Jun 2008
Location: Los Angeles, CA
Posts: 229
@Next the renders above are doing that... well, mostly. I wanted control of the light going up, down, and I've got a centered point light for specific shadows I wanted.

Anyway, I'm on to animating and have run into a snag. I'm trying to get an image plane with the chromakeyed actor into the scene's viewport so I can use it as a reference an export the attached null and camera from Maya to AE. My issue is the movie won't play in the viewport. I've had trouble w/ image sequences before, and read up on the issue. Using a movie node into a lambert, I've used tiff and png, the base name is C1Clip193.####.ext. I've got Use Image Sequence checked, even manually removed the expression for img # and replaced with linear keyframes with identical, start at zero timeline and tried with caching on and off in normal and high q modes. It renders the right frame but I don't want the render, just the viewport. The viewport sticks to frame zero.

With a stupid tight deadline I'm kinda going insane....


--
Peter Srinivasan
Producer