There are three basic types of nonmanifold geometry -
1. three or more faces share a single edge
2. two faces share a single edge but have their normals in opposition
3. two or more faces are connected by a single vertex
Don't do any of them or you will have problems.
NOTE: In case 2 I model with highlight border edges turned "on" this thickens border edges which are by definition unattached. However, note example 2 - the edge connects the two faces (that is both faces share the center edge) however maya shows that center edge as a border edge. When you are modeling and you see faces that share an edge but the edge is displayed as a border edge this is a sure indication of flipped normals.
Hope this helps,
Rick
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 03-07-2012 at 01:47 PM.