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# 227 10-07-2012 , 09:13 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
No, 2-sided lighting only affects what is seen in the viewport. If it is off, it allows you to see where the normals are facing the wrong way. If it is on, it allows the shader to work (and so make the geometry visible) on both sides of the faces.


-stwert

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