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# 11 21-07-2012 , 02:49 PM
habibmaya's Avatar
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Join Date: Jan 2007
Posts: 43
I got it, I must used ikRPsolver instead of ikSCsolver in IK solver attribute of ikHandle.
Now I can go through skin binding and painting weights.
This is my first time that I rigg a human budy thing thus little things may be confusing to meuser added image.