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# 10 22-08-2012 , 09:39 PM
mickhah's Avatar
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Join Date: Apr 2011
Location: Dortmund, Germany
Posts: 229
no, i tried all three playback mods and it's the same for every of them.

when i create nDynamics emitter, a nucleus is created also. but i have a reference in my scene, which already contains a nucleus. after i unloaded that reference, nDynamics emitter works properly. is there any way to keep both of them?


Last edited by mickhah; 22-08-2012 at 10:01 PM.