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# 9 04-09-2012 , 11:42 PM
Registered User
Join Date: Aug 2012
Posts: 5
I wanted to say thanks!

Set Driven Key works very well. Btw you were right, its not possible to manipulate the alpha of each individual texture-layer directly.

But you can easily create another attribute per layer and link it to each alpha and use this new attribute as the driven instead.


The picture shows my first attempt of creating something in Maya for nearly six years. It's not perfect, but it's a start. I'll keep on tweaking the next days and hopefully the final result will be good.

My biggest concerns right now are the night-lights and the ramp-shader for the atmosphere. Both don't look very convincing...

Any criticism would be greatly appreciated!

regards

cl10b

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Last edited by cl10b; 04-09-2012 at 11:45 PM.