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# 23 08-10-2012 , 05:06 AM
Registered User
Join Date: Oct 2012
Posts: 1
Hi,

just wondering if anyone has new news on this issue?


I have also been having this issue using latest vray for Max 2012. We have cameras tracking well but the motion blur interpolation is creating an offset in the position of the geo rendered through the camera ( we always track center motion blur btw)! This is verified by the fact the non motion blur renders are tracking perfectly. Normally, the cameras film at a 180 degree shutter value (as was the case in our footage) and our shutter angle values in vray are:

Vray phsyical camera
shutter angle 180
shutter offset -90
(this is what they are at work in Max) not sure why the -90 offset value
Testing vray for maya at home you can't even enter negative offset values..