Actually the mia_material has presets for glass, you could try one of those. If you have to use the Maya shaders then you could apply this method to their reflectivity channel. Thanks for your share! Is it your blog? How many methods to make glass in maya? i'm a very beginner and i think there are some below ways: 1. use mia_material and preset to glass 2. use mia_material and use fresnel reflection checkbox 3. use dielectric_material 4. use blinn material and increase transparency value and decrease reflection. please share some advice Thanks!