Im not sure if this is what your looking for:
Convert to File Texture
I tried that first, but I cannot seem to find the file after I hit convert and close. Where can I find the texture? There was no option for setting the export. And after converting, if I do an UV snapshot, it will still not export the shader with the UV maps.
What I need to do is export the shader along with the UV maps, as if they were textured already.
For example, if I want to export a map with all faces of this cube colored like this, I get the following problem:
The cube's map (as a PNG file) does not retain the colors. Even though I have converted all 6 blinns to texture.
Last edited by SilverFeather; 03-12-2012 at 01:44 PM.