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# 4 11-01-2013 , 08:56 PM
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Join Date: Nov 2012
Posts: 6

Shader Tree and Attributes

Hi Gen, thanks for taking a look at this. I've uploaded some more photos as requested.
There is the shader tree for the mia_material_x and it's corresponding attributes in the editor.
I placed the diffuse pass in the DIFFUSE>COLOR
I places the reflection pass in REFLECTION>COLOR
and the glossy pass in the REFRACTION>GLOSSINESS (perhaps not where is should be?)

The other images are for the diffuse pass and its other parts - The Projection, the File and the Project2d

Thanks again.

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