Hey Gen, I think you are right about the projection nodes. I was looking at the shader tree from the other machine and there are projection nodes and 3d placement nodes that were created automatically when I began creating the shader. Looking at my new shader library tree, you'll notice only the place2dtexture>File>Material. (no place3dtexture or projection nodes) Anyways, a good lesson to learn and troubleshoot. Oh and I took you up on your suggestion about adding the glossy into the reflection instead of the refraction and I like better! Thanks for the tip for I am still learning to navigate all these passes properly. Thanks again.