View Single Post
# 7 12-01-2013 , 01:27 AM
Registered User
Join Date: Nov 2012
Posts: 6

Good Call

Hey Gen,

I think you are right about the projection nodes. I was looking at the shader tree from the other machine and there are projection nodes and 3d placement nodes that were created automatically when I began creating the shader.

Looking at my new shader library tree, you'll notice only the place2dtexture>File>Material. (no place3dtexture or projection nodes)

Anyways, a good lesson to learn and troubleshoot.

Oh and I took you up on your suggestion about adding the glossy into the reflection instead of the refraction and I like better! Thanks for the tip for I am still learning to navigate all these passes properly.

Thanks again.

Attached Thumbnails