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# 3 27-01-2013 , 05:07 PM
Registered User
Join Date: Jan 2013
Posts: 14
Yes, baking textures is the target I want to achive.
But I read in another site, that obj does not supports two sets of texture coordinates.
The .x format supports this, but I don't have a converter.
Maybe this fileformat would help me... Is somewhere a working .x exporter for Maya (2012, 64bit) ? I would like to give a try also for this ...