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# 1 17-03-2013 , 07:02 PM
Registered User
Join Date: Mar 2013
Posts: 10

Ambient_Occlusion_Render_Not_Shadowing_PillowRuffl es

Unfortunately, the pillow here is not showing the details of the edge "ruffles" via the ambient occlusion rendering. I thought it was the way I set up the UVs so I have included an image of them. If it is the UVs what can I do to correct them to show the detail of the wrinkles at the edge of the pillow? If it is not the UVs then what can I do to get Mental Ray show the detail via the AO? Any suggestions would be much appreciated. user added image

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