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# 8 20-03-2013 , 01:06 AM
Registered User
Join Date: Feb 2013
Posts: 11
use NURBS to create a planar of the larger peices, then for the detail use project curve onto surface tool and remove the peices u dont want.
finally convert the shape into a polygon and extrude it out.

there are sevral different ways to do this, they are more or less simple but require repetitve work. ( like most things in maya).

let me know if that works or you need more explainng.

thanks