Need some help with high contrast lighting
Hey everyone. I'm working on a project that needs a lighting scenario that's similar to the lighting that was used in the DLC for the video game Mirror's Edge. See the following image for an example:
https://oyster.ignimgs.com/ve3d/image...43104_orig.jpg
I usually don't work on lighting in Maya and am a bit lost in figuring out how to come up with this effect. Can anyone offer some advice to achieve this? Thanks!!