Thanks Dave, where exactly are the main differences between your approach and mine? The thing is that I would like/need to have vertical rows for the side and the exact curve/wave at the top, to edit it afterwards. But the thing I came up with by now is totally messed up, just not clean at all. So should I disregard the side and the top and build a clean mesh and afterwards edit it with zbrush or something? Cause now i am really stuck between getting a good clean mesh, and getting a mesh where I can insert "tactically" good edgeloops and edit it the way i would like to. Thanks a lot for the time! Phil