Thread: Building a Mech
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# 87 21-03-2013 , 07:06 AM
Senior Animator - Sumo Digital
Join Date: Sep 2011
Location: UK
Posts: 59
George - You're totally right. It's really only in the early stages, when animating I tend to do what I like to call "broad brush strokes" - then when I've lived with it a while I start to refine it. You references sound interesting, although I'd have to admit I will need to google them in order to find out what they are user added image
A physical model is something I'd very much like to investigate when I have it at a stage where I'm happy with the model.
Thanks for you critique.


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