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# 1 06-04-2013 , 07:16 PM
Registered User
Join Date: Dec 2012
Posts: 4

Problems moving joints

Hey guys! So I have been rigging a character and I noticed when I'm moving my parent joint the rest of the joints keep the original orientation, however the back legs move as well. I also get this error

// Warning: Joint orientation aborted. Cannot orient joints bound to skin.//.

My character is a lizard type character and I have the parent joint set as the joint between the back legs. Also if I try moving any other joints by themselves they don't move. I have many controllers as well but none of them connect to the parent joint.

Edit: I guess I can't post images but here are the links to my screenshots.
https://imgur.com/MrEj9fx
https://imgur.com/q1Ggg7Z