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# 5 18-04-2013 , 11:57 AM
Registered User
Join Date: Feb 2013
Location: Norway
Posts: 16

depends on what the imported objects where, if you've imported millions of polys or particles or even instanced paint effects this is going to cause some slowdown.

Try removing the history from the imported objects.

How do I do that and what will it means for the object (i.e. will part of it dissapear, will they behave differently etc.)?