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# 5 01-05-2013 , 08:13 PM
Registered User
Join Date: Apr 2013
Location: Atlanta, GA
Posts: 15
Okay, I'll look into point constraints. Thanks, I'm still crawling trying to navigate this huge mesh down to the vertice level on various panels, slow work this first part, I'm sure I'll figure out how to streamline the mechanics. Whenever I hit that function on the shelf, I'll think of ya.